MiniBlog

Miniature Terrain Campaign - The Hab Block Phase II


 - Blows dust away - 

"Hey there, long time no see..."

It's been more than half a year since my last post. A lot has happened since then, most noticable I've gotten into Infinity and speaking of Infinity I now quickly want to raise your attention to a Kickstarter campaign that I'm supporting and if your into Sci-Fi tabletop in 28 - 32mm you might want to take a look, too. If you're playing the Batman miniatures game or Pulp City, this one might be for you as well as they have cool sets to give the sci-fi-looking Hab Blocks a more gothic look.

But let's start at the beginning, so what is this campaign all about? Basically it's about some Hab Blocks made out of MDF that you can put together. However it's not the standard Hab Block with a relatively flat surface like the ones of Systema Gaming, Micro Arts Studio, Antenocities,... (and please, don't get me wrong, these companies make extremely cool looking Infinity terrain, but apart from the paint scheme, one looks just like the other) but Mad Gaming Terrain, the creators of the Kickstarter, have designed a nifty system of holes that you can punch out and add accessories to. And that's what got my attention, building one of their blocks you get a truly 3D surface and since they have a lot of holes to punch out and a lot of accessories to add not one block will lock like the other. That already got me sold once....

Now their Kickstarter is not only about these habs but they are also offering walkways that you can use to connect these habs with each other. And if your not sure how your final walkway design should look (like me) they have added magnets to connect them together (how cool is that?). So for one game you can build high buildings (did I mention you can stack them?) with interconnecting walkways and stairs to change between levels and for the next game you can make a relativly flat table with only one floor buildings and walkways connecting the rooftops, amazing! That got me sold twice...

Just take a look at that picture above, see the staircase and walkways, now that's a table I'd like to play upon. It already got me thinking, where would I place a sniper, and if there was already a sniper somewhere, how would I go about removing him from that position. It's not like with other companies where you say, hey, that looks cool (and to be honest mostly it's the paintshop) but it gets you thinking how would I play that setup...

Another cool thing about their buildings are the rooftops (and again the modularity they had in mind while designing it) you can have a classic castle rooftop, with partial cover going completly around all sides (do I hear you say boooring?)  or by removing parts from the rooftop during construction you could build an open killzone rooftop with almost (except the corners, I suppose to still make the buidlings stackable) no cover to be found. Veeery cool!

Here they show a few more possibilities to set up an infinity table, I can't wait to start building mine. I haven't decided on a colour scheme, yet. At the moment I'm building a small island for a Freebooter's Fate demo table. Not the whole table, I offered my help to a friend and that let me to building my very first MDF building. 

The church is from Sarissa (sorry for the cut off corners on the picture, but the blog software insists on enforcing its obscure aspect ratio), I worked a lot with my shiny new H&S Infinity airbrush (oh so many things that I haven't blogged about...) and thought it's still WIP I'm already very happy with how it's turning out. More on this project later this month as I have to finish until end of June as on the first of July the convention where it will get used is planned.

So, where was I, ah, yes, paintscheme, I most probably won't go for blue white red as I did with the church, there I wanted to catch that Caribean feeling of these colourful little houses, I think I'll go for a more used look like in Ghost in the Shell or the way I picture some scenes of Neuromancer, it will definitly be dirty and battered, not the good part of the city, for sure!

Again take a look at the pictures above, the Urban Theme Pack, as well as the Gothic Theme Pack, introduce so much three dimensionality, you can get lost just looking at the pictures. But I'll stop babbling about these cool buildings and walkways now and show you some pictures of my finished Infinity troops:

Again, sorry for the strangely cut picture (blog algorithmens, blablabla) These 6 guys is how it all started. I got these about three years ago when I got back into tabletop gaming. I shot them on ebay and the price was cool. Back then I wasn't sure what system(s) :D I wanted to play and I was simply on the hunt for some cool looking miniatures. They then spent two years on my pile of shame until I picked them up and said: "Hell, I feel like painting some Infinity miniatures..."

After Painting them I wanted to play with them, so I asked a friend to introduce me to the Infinity rules, what can I say, the first game got me hooked and I bought more miniatures and started painting and playing some more...

So these three guys joined my ranks and the number of Infinity miniatures is currently growing at an alarming pace...

So, where was I, ah yes, I wanted to tell you about that cool kickstarter where I was lucky enough to get one of the remaining Mega Bundles. Here you go, check it out! Just today they added 25 additional Mega bundles, so go, get yours! And if your not sure get a "Hab block basics" that will get you two blocks and an interconnecting walkway. I'm sure afterwards, you'll regret not getting more but fear not, they already have established a retail channel so you can always expand as you go...

Happy Painting!


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