Termite

The Termite is a tunnelling machine used to transport troops into battle. The premise is similar to deployment via spaceship drop, and the enemy player does not know exactly when, or where the Termite will appear.

Rapier

The Rapier is a stationary laser weapon designed to defend against armoured vehicles, though it does have some anti-infantry ability.

Mole Mortar

Mole Mortars are strange ‘artilery’ weapons that release tunnelling ammunition that burrows beneath enemy lines, bypassing defences, and emerging right under the target’s feet.

Bikers

Squat Bikers are fast attack troops with good close combat ability. They speed into battle riding custom choppers and wearing mirror lense eye-wear.

Berserkers

Squat Berserkers are ferocious close combat troops armed with Bolt Pistols and assault weapons. They prevent the enemy from getting too close to ranged formations, and can also be found riding into battle aboard the mighty Squat Land Train.

Pathfinders

Tau Pathfinders scout ahead of the main army, disrupting the enemy and using Markerlights to increase the accuracy of friendly units’ weapons.

Wildboyz

Wildboyz are primative even by Ork standards. They have no ranged weapons, instead preferring to run into battle wielding axes and shields.

Warbikes

The Ork Warbike is a fast, close combate orientated unit. It is best used in large number, where a formation of Warbikes can survive fairly high attrition rates on the approach.

Nob Warbikes

Nob Warbikes are Ork leaders who ride into battle on the best bikes and chop enemies up at close quarters with their assault weapons. They also have ranged firepower, though it’s not particularly accurate.

Towering Destroyer

The Towering Destroyer is an Eldar Knight with excellent all-round abilities.