Chaos Rhino

Chaos Rhinos are used by traitor Space Marines to transport them into battle. Their armour and firepower generally remains unchanged from what it was before the Horus Heresy.

Chaos Land Raider

Chaos Land Raiders are adorned with Chaos iconography, skulls and spikes. These additions are mostly for show, but the armour and firepower remain largely unchanged from the loyalist Space Marine Land Raider.

Plaguebearers

Plaguebearers are disgusting lesser Daemons of Nurgle that are incredibly tough and formidable in close combat.

Obliterators

Obliterators are monstrous foot soldiers in extremely heavy armour that literally grow weapons with which to destroy their enemies. They can appear anywhere on the board due to their teleporting ability, and pose a significant threat most targets.

Mutants

Mutants are physically twisted individuals who wield basic weapons, but are fairly dangerous in close combat. Sheer numbers makes them a threat.

Juggernaughts

Chaos Juggernaughts are imposing mechanical monsters that steam into battle with incredible momentum, battering foes with their flanks while their riders cut the stragglers down with Chain Axes.

Havocs

Havocs are Chaos Space Marines armed with powerful Autocannons. They are effective at cutting down enemy infantry units, and will deal some damage to armoured vehicles if the need to.

Epic Sisters of Battle

Epic 40k Sisters of BattlePurge the heretic!

Flamers of Tzeentch

Flamers of Tzeentch are strange looking creatures that blast their enemies with unnatural fire.

Daemon Prince

A Daemon Prince is blessed by the Chaos Gods. With powerful Possessed Weapons and inhuman strength, he will decimate most units that are foolish enough to fight him.