War Walker

Eldar War Walkers scout ahead of the army and can be used to deny territory to the enemy. They should be kept hidden or in cover at all times, as they are lightly armoured and usually belong to small, easily broken units.

Warp Spiders

Warp Spiders are extremely versatile assault orientated infantry capable of shredding formations of lower armoured troops before a shot is fired in return. A popular tactic is to emerge from Storm Serpent Webway gates and use their considerable assault range to hit unsupported or unprepared enemy targets.

Emperor Class Battleship

An Emperor Class Battleship has a large Orbital Bombardment attack that can devastate entire formations of infantry and vehicles. It’s essentially a one-shot weapon and the predetermined co-ordinates of the attack should be considered carefully, otherwise it will be wasted.

Gorgon

The Gorgon Siege Transporter is a large vehicle capable of transporting at least 50 soldiers to the front line. It will shrug off fire from small arms fire, but is vulnerable to more powerful weapons.

Vulture

The Imperial Guard Vulture is a ground attack aircraft with formidable firepower. Heavy Bolter and Twin Autocannons will mow down infantry and pose a reasonable threat to armour, while its Hellstrike Missiles provide a long range, precision anti-tank capability.

Ragnarok Heavy Tank

he Ragnarok Heavy Tank poses a significant threat to both enemy infantry and armour. It is extremely adept at crossing rough terrain, and is able re-take any rough terrain tests.

Leman Russ Conqueror

The Leman Russ Conqueror is a slightly less heavily armed Leman Russ variant. To make up for this relative lack of firepower, it is a faster tank than its cousins.

Götterdämmerung Howitzer

Götterdämmerung Howitzers are long range artillery guns. They are immobile, but can be towed into position by a Bruenhilde if required.

Infantry

Imperial Guard infantry and their cousins across other Imperial factions are cheap and numerous. Their combined small arms fire makes them excellent in a firefight, but they should not attempt to fight in close combat.

Rough Riders

Rough Riders charge the enemy and skewer them with Power Lances before they have a chance to retaliate. They make decent flanking units and useful scouts.