Tau Fire Warriors are excellent marksmen, and their massed Pulse Rifles and Pulse Carbines will cause serious damage to enemy infantry at range. They lack any decent close combat ability, so be careful not to let anyone get close.
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Fighta Bommer
Fighter Bommers can be deployed in significant number. Large squadrons are able to sustain heavy losses and still make it through to their target.
Warbuggy
The Warbuggy is a fast, lightly armoured vehicle that has good all-round capability. It is most effective when used in large number, where they can sustain a fairly high rate of attrition and still make it into close quarters combat.
Skorcha
The Ork Skorcha is very effective against infantry at short range, and it is ideally suited to clearing out entrenched positions. With a good turn of speed, it is useful for flanking the enemy.
Junkatrukk
Junkatrukks are small, lightly armed transport vehicles that are cobbled together before a battle. They reasonable speed and armour.
Dreadnought
Ork Dreadnoughts are fearsome close combat orientated walkers, and their Kombat Klaws can cut through the toughest armour. However, they are slow, and may suffer a high rate of attrition on the way in.
Wyrdboy
Wyrdboys are excessively psychic Orks who can channel their power into powerful offensive attacks.
Wildboyz
Wildboyz are primative even by Ork standards. They have no ranged weapons, instead preferring to run into battle wielding axes and shields.
Warlord
The Warlord is the biggest and meanest Ork in an army. He has powerful assault weapons that will cut through heavy armour with ease. He also provides the Orks with some much needed encouragement when taking morale / initiative tests.
Warbikes
The Ork Warbike is a fast, close combate orientated unit. It is best used in large number, where a formation of Warbikes can survive fairly high attrition rates on the approach.