Deathstrike

The Deathstrike Missile Launcher is a one shot weapon with a huge payload. It is best used against Titans and other War Engines, where it has the potential to destroy many times its own points value.

Chimera

The Chimera is a mainstay of many Imperial Guard armies. They are cheap and reasonably well armed, and can be present in significant numbers.

Bombard

The Imperial Guard Bombard is a mobile artillery gun with a huge bore. Its shot will obliterate any cover the enemy maybe hiding in, but it does have a long reload time.

Basilisk

The Basilisk is a mainstay of many Imperial Guard armies. It can pound enemy lines from afar, and its Earthshaker gun will make short work of destroying infantry or armoured vehicles.

Thudd Gun

Thudd Guns (aka Light Artillery) are quad barrelled artillery weapons that are useful for pounding enemy positions from behind cover.

Imperial Guard Supreme Commander

An Imperial Guard Supreme Commander is an accomplished fighter as well as maintaining overall control of the Imperial Guard army. His Power Weapon will easily cut through heavy armour in close combat.

Support Squad

Fire Support Units add decent ranged firepower to infantry formations.

Imperial Guard Commander

Imperial Guard Commanders are essential for organising the men. In E:A they are able to order multiple formations to simultaneously attack the enemy.

Snipers

Imperial Guard Snipers are excellent for taking out enemy targets of high importance. They can also provide a useful screen to protect against assaults on valuable friendly units.

Ogryns

Ogryns are huge brutes with somewhat limited mental capacity. This does not impede their ability to pummel their enemies in close quarters fighting.