An Inquisitor Hereticus shows no mercy as he cuts down enemies of the the Emperor with his Power Weapon. He leads and inspires his troops in battle, and an Invulnerable Save gives him extra staying power.
The Knight Lancer is a shock unit that hits first in engagements. Both Power Lance and Shock Lance have the First Strike rule, and they hit hard, meaning the enemy often doesn’t get the chance to fight back. It is also armed with a Battlecannon, providing decent ranged capability.
An Imperial Knight Paladin excels in engagements, where its Chainsword and Shock Lance will make short work of most targets. It is also armed with a Battlecannon for long range support.
As its name suggests, the Dominatrix takes no prisoners. Armed with a Bio-Cannon, Bio-Acid, Energy Pulse, and Massive Claws, it strides across the battlefield leaving a trail of destruction. It can command multiple formations to engage the enemy, and being fearless, will never flee.
The Leviathan is an office block-sized vehicle with an impressive array of weaponry, Void Shield protection, and huge transport capacity. Its main armament, the Doomsday Cannon, has enormous range and will destroy most enemies in a single volley.
The Trojan Support Vehicle is an armoured tractor capable of towing heavy guns into position.
A Questor Titan is well equipped to take down large numbers of enemy units with each volley it fires. Its Castigator Cannons are especially good at cutting through swathes of infantry.
Silver Towers are strange, floating castles that drift over the battlefield destroying infantry and armoured targets with equal ease. They are fairly well armoured, and have the added bonus of being able to pop up from behind cover to make their attacks.
Cannons of Khorne (aka Hellfire Cannons) are built with the sole purpose of destroying heavily armoured targets at range. They should be deployed at a location with a good field of view before the battle begins in order to maximise their potential.