Penitent Engines are incredibly destructive units that charge headlong into battle, galvanised by the need to expunge the guilt their pilots feel for sins they have committed. Armed with Heavy Flamers and Power Saws, their targets cannot take advantage of cover or even armour.
An Inquisitor Hereticus shows no mercy as he cuts down enemies of the the Emperor with his Power Weapon. He leads and inspires his troops in battle, and an Invulnerable Save gives him extra staying power.
The Adepta Sororitas Canoness leads her troops into battle, inspiring them to fight harder in engagements. She is armed with a Blessed Weapon, that makes her a formidable opponent in close combat.
C’Tan, The Nightbringer is an incredibly powerful living God of the Necrons. It can appear anywhere on the board without warning, and tear up the most heavily armoured targets with its Scythe. Nearby Necron units are inspired by the sight of their God to fight harder in battle.
A Necron Pylon is a huge, stationary weapon with impressive range and power. It is unsusual in that its Titan-killing Particle Accelerator can target aircraft, making air assault on the Necron army especially difficult for their enemies.
A Necron Aeonic Orb is a long ranged weapon of almost unparalleled power. It floats ominously across the battlefield searching for suitable enemy units to target with its Solar Flare, and a hit can reduce an unshielded Titan to dust in one volley.
Necron Tomb Spyders unleash swarms of deadly mechanical Scarabs on their enemies. The Scarabs scuttle around and over cover, negating any defensive bonus the enemy units might hope to claim.
Necron Monoliths are heavily armoured machines that hover just above the ground, destroying enemy infantry and armour with their Particle Whips and Gauss Flux Arcs. They also act as Portals from which Necron forces enter the battlefield, making them extremely dangerous units.