Hive Nest

The Hive Nest spawns Ripper Swarms that will attack anything that comes near.

Harridan

Tyranid Harridans are huge nightmare creatures that fly above the battlefield, swooping to strike with Bio-Cannon and Crushing Claws. They can also carry Gargoyles, delivering them straight into the heart of the enemy.

Hierodule

Tyranid Hierodules are equally dangerous in close combat and at range. Their Bio-Cannon can destroy infantry and vehicles at good range, and Crushing Claws rip through anything foolish enough to come within reach.

Trygon

Tyranid Trygons is a large, heavily armoured creature with huge Scything Talons and a Bio-Electric Field that can tear through infantry at short range. It can strike in unexpected positions, infiltrating enemy lines with ease.

Malefactor

Tyranid Malefactors are close support specialists that shoot razor sharp projectiles from their arms. Scores of enemies can fall to the Malefactor’s attack.

Haruspex

A Tyranid Haruspex is a mass of flesh and Talons, slithering into battle at a rapid rate, and dicing enemies in the heaviest armour.

Exocrine

Tyranid Exocrines are living, direct fire cannons that fire streams of venom at an impressive rate. Their heavy armour provides good protection, allowing them to stay in the fight longer.

Dactylis

Tyranid Dactylis lob Heavy Spore Mines a decent range into enemy positions, causing widespread damage and disruption. They have good armour for artillery, and are also quite mobile.

Zoanthrope

Tyranid Zoanthropes are strange top-heavy looking beasts that pack a formidable ranged punch. Their Warp Blast will obliterate most targets it hits.

Spore Mine Cluster

Spore Mine Clusters float around the battlefield, causing damage and disruption to infantry, vehicles, and aircraft.