Hell Blade

Chaos Hell Blades are dagger-like interceptors that will make short work of enemy aircraft. Their Reaper Autocannons are also useful for mopping up broken enemy formations.

Tzeentch Firelord

The Chaos Firelord is a bomber is excellent at destroying entrenched targets. Flame Cannon and Firestorm Bombs make a mockery of natural cover or fortifications, while its Twin Lascannon is useful for taking out enemy armour and aircraft.

Bloodthirster

The Khorne Bloodthirster is a giant Daemon armed with massive close combat weapons, which it uses to annihilate enemies of almost any size. Blessed with Daemonic armour and incredibly thick skin, it has excellent survivability, and even when under heavy fire, will not break or run.

Cannon of Khorne

Cannons of Khorne (aka Hellfire Cannons) are built with the sole purpose of destroying heavily armoured targets at range. They should be deployed at a location with a good field of view before the battle begins in order to maximise their potential.

Daemon Knight

A Daemon Knight is a strange looking medium sized walker armed with a powerful Castigator Cannon, capable of destroying multiple infantry or armoured targets with one volley.

Chaos Predator

The Chaos Predator is a useful main battle tank. Its Twin Lascannon is a good anti tank weapon, and Twin Heavy Bolters keep enemy infantry at bay.

Plaguebearers

Plaguebearers are disgusting lesser Daemons of Nurgle that are incredibly tough and formidable in close combat.

Plague Marines

Plague Marines are horrific, disease infested foot soldiers who were once the Emperor’s Space Marines. They are extremely resilient, and will fight on regardless of the wounds they sustain.

Noise Marines

Noise Marines use sonic weapons to torment, confuse and ultimately kill their enemies in a cacophony of extremely loud sounds.

Mutants

Mutants are physically twisted individuals who wield basic weapons, but are fairly dangerous in close combat. Sheer numbers makes them a threat.