Phantom Titan

The Phantom Titan is often overlooked but can make an excellent defensive unit that denies the enemy access to territory, especially when configured with twin Titan Pulsars. In addition, its Holofield generator mean it it has an excellent chance of surviving a battle.

Shining Spears

Shining Spears are mounted Eldar Aspect Warriors that specialist in destroying heavy infantry and tanks. Using their speed they can perform effective flanking maneuvers, attack and then consolidating to cover.

Warp Spiders

Warp Spiders are extremely versatile assault orientated infantry capable of shredding formations of lower armoured troops before a shot is fired in return. A popular tactic is to emerge from Storm Serpent Webway gates and use their considerable assault range to hit unsupported or unprepared enemy targets.

Rangers

Eldar Rangers are perfect for slowing an enemy advance or protecting a more valuable friendly unit. They are cheap and can often tie up enemy units worth many times the Rangers cost.

Gorgon

The Gorgon Siege Transporter is a large vehicle capable of transporting at least 50 soldiers to the front line. It will shrug off fire from small arms fire, but is vulnerable to more powerful weapons.

Vulture

The Imperial Guard Vulture is a ground attack aircraft with formidable firepower. Heavy Bolter and Twin Autocannons will mow down infantry and pose a reasonable threat to armour, while its Hellstrike Missiles provide a long range, precision anti-tank capability.

Valkyrie

The Imperial Guard Valkyrie is a transport aircraft with excellent all-round ability. Its Multi Laser and Heavy Bolter provide anti-infantry and anti-tank capability, and Rocket Pods are one-shot weapons that cause considerable disruption to enemy lines.

Trojan

The Trojan Support Vehicle is an armoured tractor capable of towing heavy guns into position.

Bruenhilde

A Bruenhilde (aka Tractor) is a small towing vehicle used to get artillery guns into position. It has limited armour and anti-infantry capability.

Sentinel

The Sentinel is a light scout walker that is useful for holding territory and slowing an oppenents advance. It is vulnerable to all types of fire, so should be kept in cover as much as possible.