Dactylis

Tyranid Dactylis lob Heavy Spore Mines a decent range into enemy positions, causing widespread damage and disruption. They have good armour for artillery, and are also quite mobile.

Zoanthrope

Tyranid Zoanthropes are strange top-heavy looking beasts that pack a formidable ranged punch. Their Warp Blast will obliterate most targets it hits.

Carnifex

A Tyranid Carnifex is a terrifying walking tank, with huge Scything Talons that will slice through the heaviest armour. It is fearless, and will never run from a fight.

Spore Mine Cluster

Spore Mine Clusters float around the battlefield, causing damage and disruption to infantry, vehicles, and aircraft.

Biovore

Tyranid Biovores fire Spore Mines from organic artillery mounted on a dorsal location of thier body. They are fairly short range, but can fire indirectly, and the Spore Mines cause signifcant disruption.

Raveners

Tyranid Raveners are primarily close combat creatures who can burrow underground to attack anywhere on the battlefield, Scything Talons ripping through even the toughest armour. They also have weak ranged attack with which to provide support in engagements.

Lictor

Tyranid Lictors attack without warning, using their Scything Talons to eviscerate enemies without taking a blow in return. Their attacks are equally potent against infantry and armour.

Genestealers

Genestealers are fast, powerful close combat troops that can devastate enemy lines before they know what’s hit them. They have excellent range for getting into engagements, so woe betide an enemy that strays even moderately close.

Gargoyles

Tyranid Gargoyles are horrific flying creatures that swarm around enemy formations and harass them to death. As well as engaging enemy ground formations, they can target aircraft with their Swarm Strike attack.

Hormagaunts

Tyranid Hormagaunts are armed with razor sharp Talons that provide them with additional attacks in close combat. They scurry into combat speed, and they are cheap and expendable.