Leman Russ Demolisher

The Leman Russ Demolisher excels at destroying infantry and armour in cover. It is medium ranged, with tough armour, and its secondary weaponry is almost as powerful as its main gun, though slow firing.

Basilisk

The Basilisk is a mainstay of many Imperial Guard armies. It can pound enemy lines from afar, and its Earthshaker gun will make short work of destroying infantry or armoured vehicles.

Ogryns

Ogryns are huge brutes with somewhat limited mental capacity. This does not impede their ability to pummel their enemies in close quarters fighting.

Rough Riders

Rough Riders charge the enemy and skewer them with Power Lances before they have a chance to retaliate. They make decent flanking units and useful scouts.

Commissar

Imperial Guard Commissars are responsible for enforcing discipline, and they will stop at nothing to acheive this. Deserters will be shot.

Tzeentch Doomwing

Tzeentch Doomwings are frighteningly fast aircraft armed with short ranged Flame Cannons that are excellent for clearing out enemy targets in cover.

Plague Tower

A Plague Tower is a large ramshackle construction useful for assaulting enemy fortified positions at range or up close, where it can deploy units of Chaos infantry under cover of its vast chassis.

Lord of Change

The Lord of Change is a winged Greater Daemon possessing great power and cunning. Its mere gaze will destroy weaker enemies in a second, and it inspires nearby Chaos followers to fight harder in battle.

Bloodthirster

The Khorne Bloodthirster is a giant Daemon armed with massive close combat weapons, which it uses to annihilate enemies of almost any size. Blessed with Daemonic armour and incredibly thick skin, it has excellent survivability, and even when under heavy fire, will not break or run.

Necron Lord

A Necron Lord leads his formation of mechanical warriors into battle. He is an extremely potent warrior, who’s ancient weapons will make short work of even heavy armour.