A Dark Eldar Talos Pain Engine is a nightmare creation of the Haemonculi, that glides into battle and eviscerates foes with its Massive Blades. It is fearless and has heavy armour, making it difficult to banish from the battlefield.
As its name suggests, the Dominatrix takes no prisoners. Armed with a Bio-Cannon, Bio-Acid, Energy Pulse, and Massive Claws, it strides across the battlefield leaving a trail of destruction. It can command multiple formations to engage the enemy, and being fearless, will never flee.
Tau Hammerheads are based on the Devilfish chassis, and can mount a number of powerful armaments. Railguns are long range anti-tank weapons, Ion Cannons are more effective at destroying infantry, while Twin Fusion Cannons are shorter ranged weapons that cut through the heaviest armour.
Warp Spiders are extremely versatile assault orientated infantry capable of shredding formations of lower armoured troops before a shot is fired in return. A popular tactic is to emerge from Storm Serpent Webway gates and use their considerable assault range to hit unsupported or unprepared enemy targets.
Heavy Weapon platforms give Guardian formations some decent ranged firepower. They can be deployed in number to switch a Guardian formation from a largely assault orientated role, to a defensive objective guard.
The Imperial Navy Marauder Destroyer is a heavily armed bomber that poses a significant threat to enemy infantry and armour anywhere on the board.
The Salamander Scout Tank is a fast, lightly armoured vehicle that can be used to deny the enemy territory or guard more valuable units from enemy assault.
The Leman Russ Demolisher excels at destroying infantry and armour in cover. It is medium ranged, with tough armour, and its secondary weaponry is almost as powerful as its main gun, though slow firing.
Fire Support Units add decent ranged firepower to infantry formations.
Mutants are physically twisted individuals who wield basic weapons, but are fairly dangerous in close combat. Sheer numbers makes them a threat.