Cannon of Khorne

Cannons of Khorne (aka Hellfire Cannons) are built with the sole purpose of destroying heavily armoured targets at range. They should be deployed at a location with a good field of view before the battle begins in order to maximise their potential.

Daemon Knight

A Daemon Knight is a strange looking medium sized walker armed with a powerful Castigator Cannon, capable of destroying multiple infantry or armoured targets with one volley.

Daemon Assault Engine

Daemonic Assault Engines come in a variety of shapes and sizes, but they all have one thing in common; they bristle with ranged and close combat weapons with which to slay the enemies of Khorne.

Contagion Engine

Contagion Engines (aka Contagion Towers) catapult disgusting, plague infested projectiles into enemy lines, disrupting units or killing them outright.

Chaos Rhino

Chaos Rhinos are used by traitor Space Marines to transport them into battle. Their armour and firepower generally remains unchanged from what it was before the Horus Heresy.

Chaos Predator

The Chaos Predator is a useful main battle tank. Its Twin Lascannon is a good anti tank weapon, and Twin Heavy Bolters keep enemy infantry at bay.

Chaos Land Raider

Chaos Land Raiders are adorned with Chaos iconography, skulls and spikes. These additions are mostly for show, but the armour and firepower remain largely unchanged from the loyalist Space Marine Land Raider.

Chaos Dreadnought

Chaos Dreadnoughts are twisted and sometimes mutated versions of their Space Marine counterparts. Their Twin Autocannon provides them with good ranged firepower, and they have tough armour.

Whirlwind

The Whirlwind provides a Space Marine army with some valuable long ranged fire support. They should be kept under an anti-air bubble as they are prime targets for aircraft.

Vindicator

The Space Marine Vindicator provides excellent medium ranged firepower that ignores cover. They are especially useful for dislodging infantry from buildings.